package neash.display;

import neash.geom.ColorTransform;
import neash.geom.Matrix;
import neash.geom.Rectangle;

#if !silverlight
interface IBitmapDrawable 
{
    public function drawToSurface(inSurface : Dynamic,
                        matrix:Matrix,
                        colorTransform:ColorTransform,
                        blendMode:String,
                        clipRect:Rectangle,
                        smoothing:Bool):Void;
}
#end
